7 Nintendo Titles That Never Saw the Light of Day

By Darreck Kirby

***Cross-posted from TheDallasProspect.com***

Although it’s now considered the bronze medal of the gaming industry, Nintendo’s track record and long list of classics make it the indisputable king of gaming in the eyes of many. Since the early 1980s, the company has worked tirelessly to release a myriad of new video games every year, and until about 2009, they worked equally hard to innovate (fight me). Sometimes this innovation brought about abysmal failure, see the Virtual Boy, but in most cases the company found great success.

As with all ideas, not every one is a winner, leading to projects being scrapped for one reason or another. Unfortunately, the same can be said for some good ideas, as this list will show. But hey, some of these projects did eventually make it to production by means of repackaging… we’re just not sure that was necessarily a good thing. Without further ado, here are 7 Nintendo projects that never saw the light of day.

 

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SNES Classic: Proof Nintendo is Leading the Way in Nostalgia

By Darreck Kirby
Project Shanks Creative Director

While no one would argue that both Sony and Microsoft have long since left Nintendo a distant third in an industry it used to dominate, the gaming giant does appear to be leading the way in one, very important category: nostalgia.

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Retro Studios Not Producing Metroid Prime 4

By Darreck Kirby
Project Shanks Creative Director

For many, the Metroid Prime Trilogy is hailed as a masterclass. It’s viewed not only as some of the finest games in the Metroid¬†series but in gaming in general. Developed by Retro Studios between 2002 and 2007, the Metroid Prime series brought Metroid into the 3D world for the first time. More than that, it did what many considered impossible and set in the series from the first-person perspective. Why was this so controversial? Well, Metroid had never been anything more than a 2D adventure game. Players were used to seeing Samus Aran as she ventured throughout catacombs and tunnels on various worlds, hunting Metroids and fighting the space pirates. The thought of suddenly not seeing our heroine was jarring, not to mention the fact that FPS games hadn’t quite taken off yet outside of the Halo franchise. Nevertheless, Retro Studios made it work and crafted a highly expansive world that not only built on all of the best elements of the Metroid series -the isolation, eerie adventure, and discovery but enhanced it in the process.

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